RSS 15 projects tagged "Game Library"

Download No website Updated 14 Jan 2014 gzochi

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Pop 68.73
Vit 6.29

gzochi is a framework for developing massively multiplayer online games. A server container provides services to deployed games, which are written in Guile Scheme, that abstract and simplify some of the most challenging and error-prone aspects of online game development: Concurrency, data persistence, and network communications. A very thin client library can be embedded to provide connectivity for client applications written in any language.

No download Website Updated 27 May 2012 Path Defense Framework

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Pop 25.88
Vit 2.50

Path Defense Framework is a .NET/Mono library for programming defense games in which players have to build towers along a path to fight off creatures moving along that path.

Download Website Updated 10 Mar 2013 Gamvas Web

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Pop 44.83
Vit 2.82

Gamvas Web is a JavaScript game development framework with easy-to-learn and fully-documented API, game states, animated objects, Box2D physics integration, a particle emitter, and more.

No download Website Updated 19 Dec 2012 RoseThorn Game Library

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Pop 39.65
Vit 22.04

RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.

No download Website Updated 26 Apr 2013 ENet for C#

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Pop 17.12
Vit 18.91

ENet for C# wraps the C-language ENet networking library. For games and other realtime applications, if you use TCP, old data can hold up newer data, even if it is no longer relevant (old positions, etc.). Your players will perceive any lost packet as a "lag burst". ENet supports multiple in-order streams of data, and allows you to decide on reliability on a per-packet basis. The library is useful for both client-server and peer-to-peer architectures.

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Embedthis Appweb

A fast little Web server for embedding.

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Samba

Tools to access to a server's filespace and printers via SMB.