RSS 3 projects tagged "game graphics"

Download Website Updated 07 Jul 2011 SpriteMapper

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Pop 16.49
Vit 32.91

SpriteMapper is a program that creates sprite maps (or sprite sheets) from a set of input images. Similar programs include Zwoptex and TexturePacker. It supports rotation, trimming, and the Zwoptex 2 plist format. It includes an Ant task.

No download Website Updated 19 Dec 2012 RoseThorn Game Library

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Pop 40.10
Vit 21.97

RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.

No download Website Updated 28 Feb 2013 jMonkeyEngine

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Pop 32.03
Vit 20.33

jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. The framework is programmed entirely in Java, and aimed at wide accessibility and fast deployment to desktop, Web, and mobile platforms. It is not a visual “RPG Maker” or a drag-and-drop “FPS mod”. If you are comfortable writing Java code, you can rely on jMonkeyEngine as your next 3D game’s foundation.

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InterceptNate

A Hibernate session and transaction manager.

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Webconverger

A Web kiosk Linux distribution.