2 projects tagged "Game Engine"
Andrew's Game aims to be a lightweight and highly expandable code base editable by anyone with a basic understanding of Python. The project has three parts: core systems, sample game, and reusable extensions. Core systems deal with the actual game mechanics; a sample game will be a template of how to use core systems and reusable extensions to create a working game. The reusable extensions can contain items and minor added functionality. Andrew's Game can implement a text-only single player RPG, which is like a MUD without support for multiple players.
GammaMOO is a fork of the LambdaMOO server with numerous cleaned-up patches and modern MOO functionality. This currently includes multicore support, object caching and other acceleration features, enhanced file I/O, UTF support, new built-in data types, and stability improvements with 64-bit support in progress.