RSS 7 projects tagged "Game Engine"

Download Website Updated 19 Feb 2014 Humm and Strumm

Screenshot
Pop 215.69
Vit 12.47

Humm and Strumm is a project to create a high-performance, concurrent 3D video game engine in modern C++.

Download No website Updated 14 Mar 2011 bonzayRTS engine

Screenshot
Pop 82.46
Vit 4.03

bonzayRTS is a framework for tile-based (isometric) RTS games. It provides the basic entities for an RTS game with implemented SDL and GRP components. As a proof-of-concept, a Starcraft clone is being implemented with it.

Download Website Updated 22 Aug 2011 OpenBlox

Screenshot
Pop 26.94
Vit 1.46

OpenBlox is a cross-platform 3D game development kit that is written in Python and uses Lua as the main development language. Its primary advantage is that no 3D modeling experience is required to use it - you make your worlds with Lego-like bricks.

Download Website Updated 18 Oct 2013 Arx Libertatis

Screenshot
Pop 121.89
Vit 5.29

Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, and a unique casting system where the player draws runes in real time to effect the desired spell. The Arx Libertatis source code is based on the publicly released Arx Fatalis sources. This does however not include the game data, so you need to obtain a copy of the original Arx Fatalis or its demo.

Download Website Updated 19 May 2013 OpenXcom

Screenshot
Pop 65.35
Vit 2.38

OpenXcom is a new engine for the old game UFO: Enemy Unknown (X-Com: UFO Defense in the USA), a popular strategy videogame made by Mythos/Microprose in which you take control of the X-Com organization to fight off the alien menace invading Earth.

No download Website Updated 19 Dec 2012 RoseThorn Game Library

Screenshot
Pop 39.65
Vit 22.04

RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.

No download No website Updated 05 Nov 2013 MegaGlest

Screenshot
Pop 30.72
Vit 19.88

MegaGlest is a real-time strategy game for up to eight players with a pseudo historic/fantasy theme and 3D graphics. Modding is easy thanks to simple XML formats and Blender export to the open G3D model format.

Screenshot

Project Spotlight

GNUnet

A framework for secure peer-to-peer networking.

Screenshot

Project Spotlight

BAR: backup archiver program

An archiver program with compression and encryption support.