The PHP Code Encryption class can be used to obfuscate PHP scripts by replacing variable names. It can parse a given PHP script and replace the names of the variables it uses with more obfuscated names. The new names of the replaced variables can be retrieved by looking at a variable of the class.
MaheshaDragonBSD is a Live USB distribution based on MaheshaBSD and DragonFly BSD 3.0.2. It contains Midnight Commander, vsftpd server, and a prebuilt vkernel in the /myinstall directory, which you may immediately try by running the 'rune' script in the /myinstall/vkernel directory; however, no root image is available, so you must make your own.
HeaderCleaner is a small SMTP server plugin that will only allow a set of predefined headers in an outgoing email message and will strip all other headers from the message. This is meant to improve your privacy and better protect the mail handling server. This version is made for Communigate-Pro, but can be adapted for other systems.
Knights is an action game for two players involving two knights who must explore randomly generated dungeons and complete various quests. Each game revolves around a quest. A typical quest would involve finding some items and carrying them back to your starting point. This may sound easy, but as there are only enough items in the dungeon for one player to win, you may end up having to kill your opponent to get his stuff! Other quests involve escaping from the dungeon, fighting a duel to the death against the enemy knight, or destroying an ancient Book using a special Wand. While exploring the dungeon, you will find aid in the form of weapons, potions, and magical spells, but beware, for there are also deadly traps, bloodthirsty vampire bats, and zombies who exist only to kill living knights! This is a remake of an Amiga game by Kalle Marjola from 1994. This version has generally smoother gameplay than the original, and has full support for online play.
probability sequencing language is a text based piano roll language for csound that is inspired by the probability in Jeskola Buzz, but with more control than you can get in a MIDI based envirement. Every note has a chance of hitting unless it is marked with an x. The frequency on the roll is entirely up to the user.