QSD is a *nix daemon for administering game servers (like Quake, Half Life, etc). It uses a flexible plugin architecture for both authentication and for interfacing with the individual game servers. QSD has been designed from the ground up to relieve many problems game server admins deal with from day to day.
QWPython is a Python-powered QuakeWorld dedicated server. The core engine has been wrapped up as a Python module and altered to call back to Python to execute Quake game logic. A QuakeC - Python translator is also included, along with pre-translated versions of Deathmatch and Capture-The-Flag.
Poopmup is a game, a sort of a shoot-em-up, but with a twist. As a child, you where tortured in the playground. You were a victim of the highschool hierarchy. You hacked hours on end, and built a machine that transformed you into a bird. You are now free (as in speech) to fly around the city and poop on passers-by.
codstats.tcl is an eggdrop Tcl script that communicates with a Call Of Duty (COD) server to allow interaction between the game and an IRC channel. It can accept commands on an IRC channel to display statistics from the COD server. It can mirror in-game speech in an IRC channel and vice versa. It can also display server joins/parts on an IRC channel and periodically announce the number of players on the server.
EDM is a fork of Sauerbraten (http://www.sauerbraten.org/) which is in development but playable. It features several multiplayer game modes like Deathmatch and Instagib, dynamic map model physics, enhanced particle effects, unique weapons and powerups, and more. Maps can be edited with other players online.