These games are recreations of simple ASCII graphics games originally written in BASIC. They are ideal for use as Perl programming tutorials. Some of the first few games are PerlBlaster (defend your planet from invading aliens), PerlRacer (steer your car through the twisting passages), and PerlArena (eliminate the mutant hordes).
QSD is a *nix daemon for administering game servers (like Quake, Half Life, etc). It uses a flexible plugin architecture for both authentication and for interfacing with the individual game servers. QSD has been designed from the ground up to relieve many problems game server admins deal with from day to day.
ProQuake is a modification to the Quake source which is specifically intended for intense deathmatch play. It is a rock solid set of enhancements to unmodified NetQuake, such as precise aim, and other small, simple changes that improve the quality of netplay enormously. ProQuake is fully compatible with standard NetQuake and Clanring CRMod++ features including team scores, match timer, and client pings.
PyQStat is a fairly simple Python wrapper around QStat, an application designed to report server status for a wide variety of realtime game servers. PyQStat invokes QStat via os.popen and parses its XML output mode. Although primarily intended as an importable module for integrating QStat functionality into other applications, PyQStat can also be used from the command line.