Py-Lepton is a high-performance, pluggable particle engine and API for Python. The engine is designed to be very flexible and does not rely on any other libraries directly. You can use it either with OpenGL (via pyglet or PyOpenGL), or with pygame by selecting the appropriate renderer. Examples are provided using pyglet and pygame. Note that this is in an alpha state, so expect the API to change somewhat in future releases.
PyQStat is a fairly simple Python wrapper around QStat, an application designed to report server status for a wide variety of realtime game servers. PyQStat invokes QStat via os.popen and parses its XML output mode. Although primarily intended as an importable module for integrating QStat functionality into other applications, PyQStat can also be used from the command line.
Q2Java is a game DLL for Quake2 that allows game code to be written in Java instead of C. It currently runs on Win32, Solaris, and Linux platforms. It takes advantange of many Java features including security, cross-platform binary compatibility, internationalization, dynamic classloading, just to name a few things.
Q3utX Master Browser is an efficient Urban Terror game servers browser. It interrogates a "Master Browser" and retrieves all servers notified, then shows all info about game servers through an Ajax loader. It shows the server game name and type, IP address and port, server engine, current map name, number of users, and current players. It can filter based on game type.
QSD is a *nix daemon for administering game servers (like Quake, Half Life, etc). It uses a flexible plugin architecture for both authentication and for interfacing with the individual game servers. QSD has been designed from the ground up to relieve many problems game server admins deal with from day to day.
Quake 2 Map Info is a command line utility that parses a Quake 2 map file and reports how many entities and textures are being used. It is useful for spotting extra items to improve gameplay balance and/or reducing extra textures to increase map speed. Most map editors do not provide a detailed breakdown of what is inside a map. It is compatible with any Quake 2 (ID Tech 2) game engine if the map file format has not be altered. If a game has a different map format, you can modify the source code to reflect the new format.