Poopmup is a game, a sort of a shoot-em-up, but with a twist. As a child, you where tortured in the playground. You were a victim of the highschool hierarchy. You hacked hours on end, and built a machine that transformed you into a bird. You are now free (as in speech) to fly around the city and poop on passers-by.
PyQStat is a fairly simple Python wrapper around QStat, an application designed to report server status for a wide variety of realtime game servers. PyQStat invokes QStat via os.popen and parses its XML output mode. Although primarily intended as an importable module for integrating QStat functionality into other applications, PyQStat can also be used from the command line.
Duke Nukem Forever is part four in a series of PC games featuring Duke Nukem as the hero. Parts one (Duke Nukem) and two (Duke Nukem 2) were sidescrollers/platform games, and part three, Duke Nukem 3D, was an FPS. Duke Nukem 3D became one of the top-selling games of all time, and is a very important part of FPS gaming history; it is one of the few "legendary" titles, together with Quake and Doom. The game is one of the most sophisticated FPS games ever. It features everything the Unreal engine has, but also features things like LOD, skeletal animation, and motion capture, for an optimal playing experience.
GibCounter is an application that parses QuakeWorld fraglog files, generates human-readable global and per-player statistics, and writes them out in an HTML format. it supports graphical percentage bars, frag-per-death ratios, and colored "fun nicknames". The appearance of any element of the generated stats can be easily changed through a CSS include file.
BFM (Brutal Filemanager) is a mixture between a filemanager and a 3D shoot-'em-up game. In fact, you can't really manage the files yet, just shoot them up. Be carefull when using BFM! Some weapons, such as the shotgun, have spread. So files you didn't really aim at might get ... wasted. Start BFM with the '-s' for safemode and your files shall stay unhurt. It is written in Java and uses the Java3D API.