DeuTex is a wad composer for Doom, Heretic, Hexen and Strife. It can be used to extract the lumps of a wad and save them as individual files. Conversely, it can also build a wad from separate files. When extracting a lump to a file, it does not just copy the raw data, it converts it to an appropriate format (such as PPM for graphics, .au for samples, etc.). When it reads files for inclusion in pwads, it does the necessary reciprocal conversions. In addition, DeuTex has functions such as merging wads, etc.
Legends is a fast-paced first-person-perspective online multiplayer game. It is designed to take advantage of the beautiful environments available from the Torque engine it is based on, while still offering the breakneck pacing and variety of styles available from such classics as Quake and Tribes. The addition of a jetpack adds a new dimension to mobility.
Open Quartz is a project to supply artwork to create a full game based around the Quake source code. The pak0 module contains content (maps, models, graphics and sounds) and Quake code which controls the behavior and rules of the game. There is also a playable version available that ships with the Darkplaces engine by LordHavoc. The final goal of Openquartz is to become a 100% replacement for the original Quake game data that runs in all the free Quake engines available at present.
Unreal Tournament 2003 Demo is a self-booting Gentoo Linux-based LiveCD, allowing you to play the demo using any modern PC with an NVIDIA GeForce 2 or greater graphics card and a CD-ROM drive. It has full networking, complete OSS sound support, and additional Creative Soundblaster Live! and Audigy support included, allowing for the full gaming experience including LAN/Internet play, OpenAL environmental audio, and 3D accelerated OpenGL graphics.
BFM (Brutal Filemanager) is a mixture between a filemanager and a 3D shoot-'em-up game. In fact, you can't really manage the files yet, just shoot them up. Be carefull when using BFM! Some weapons, such as the shotgun, have spread. So files you didn't really aim at might get ... wasted. Start BFM with the '-s' for safemode and your files shall stay unhurt. It is written in Java and uses the Java3D API.
Tremulous is a computer game that blends a team-based first-person shooter with elements of realtime strategy. The objective of the game is to annihilate the opposing team. This is achieved by eliminating the opposing players and removing their ability to respawn by destroying their spawn structures.
Jake2 is a pure Java port of the Quake2 game engine. It features OpenGL rendering using jogl and OpenAL sound using joal. To use the Jake2 engine, you need either the data files from the original game or from the demo version. An online installation of the demo levels is possible. A lwjgl driver is included as an alternative to the jogl/joal combination. Single player and multiplayer modes are working. Jake2 comes close to the performance of the original engine written in C.