World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. It was originaly created as a commercial product, but is now being released under the GPL. The engine was designed from the beginning to be cross platform, and ran on Windows (DirectX, GL), and the Sony Playstation. The production pathway ran on Windows, and extended 3DStudio Max to be our level editor. The engine is currently being ported to Linux (it runs, but needs work), with plans to port the production pathway as well. Developers are wanted to help with this effort.
KaGez-Production aims to make game developing under Linux easier. Tutorials and examples, reaching from simple console applications (non- graphical) to OpenGL games, are available, as well as tools like Image-Viewers, and 3D-Model viewers. All applications will be made for Linux only, most graphical items will work with GTK+/GNOME.
The Interreality project is a collection of Open Source, Free Software projects based on the Virtual Object System (VOS) platform. The goal is to develop a free and open platform for multi-user 3D virtual reality games, applications, and interactive, collaborative 3D virtual spaces. VOS is a powerful and generic network object framework designed to support a variety of high-performance applications. It is the basis for Ter'Angreal, a general-purpose browser application for entering and participating in 3D worlds.
wad2svg takes a level file for the computer game Doom, and draws a 2D map of the level as an SVG (Scalable Vector Graphic) file. This can then be edited and/or converted to a raster image using a suitable vector graphics programs. wad2svg can also draw the node tree of a Doom level, and is designed to be extended to draw other aspects of the level.
L3D is a 3D library for developing OpenGL applications under Linux. The library has a main display loop, and call-back functions similar to those in GLUT. It has a graphical console for output of information. The goal of this project is a library which is small and hopefully scalable.
PyQStat is a fairly simple Python wrapper around QStat, an application designed to report server status for a wide variety of realtime game servers. PyQStat invokes QStat via os.popen and parses its XML output mode. Although primarily intended as an importable module for integrating QStat functionality into other applications, PyQStat can also be used from the command line.