World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. It was originaly created as a commercial product, but is now being released under the GPL. The engine was designed from the beginning to be cross platform, and ran on Windows (DirectX, GL), and the Sony Playstation. The production pathway ran on Windows, and extended 3DStudio Max to be our level editor. The engine is currently being ported to Linux (it runs, but needs work), with plans to port the production pathway as well. Developers are wanted to help with this effort.
codstats.tcl is an eggdrop Tcl script that communicates with a Call Of Duty (COD) server to allow interaction between the game and an IRC channel. It can accept commands on an IRC channel to display statistics from the COD server. It can mirror in-game speech in an IRC channel and vice versa. It can also display server joins/parts on an IRC channel and periodically announce the number of players on the server.