120 projects tagged "First Person Shooters"
Vendetta Online is a multi-platform 3D space-combat MMO for Windows, Mac, Linux/32 and Linux/64. The game permits players to interact in a vast online galaxy; fighting, trading, and mining their way to success. A "twitch" type real-time combat model makes true player skill the deciding factor instead of character advancement. Massive capital-ship battles shake the foundations of the major nations at war, while others struggle to push back the encroachment of the AI "Hives". A no-strings free trial is available.
These games are recreations of simple ASCII graphics games originally written in BASIC. They are ideal for use as Perl programming tutorials. Some of the first few games are PerlBlaster (defend your planet from invading aliens), PerlRacer (steer your car through the twisting passages), and PerlArena (eliminate the mutant hordes).
Neohunt is an enhanced variant of hunt, a multiplayer game in which you run around a maze and shoot your friends before they shoot you. It is also an artifact of an earlier age, to be used either as nostalgia (if you remember the eighties) or as an example of how much better things are today (if you don't).
KaGez-Production aims to make game developing under Linux easier. Tutorials and examples, reaching from simple console applications (non- graphical) to OpenGL games, are available, as well as tools like Image-Viewers, and 3D-Model viewers. All applications will be made for Linux only, most graphical items will work with GTK+/GNOME.
iMaze is a multi-player network action game for TCP/IP with 3D graphics under X11 in which players runs through a labyrinth, trying to shoot other players and computer-controlled ninjas without being shot by them. It features a sophisticated, reliable network protocol which works even with SLIP connections over modems. Its windows can be freely scaled to avoid speed drawbacks due to poor display performance.
Vermin ExTerminator is a free multiplayer network game. It is a 2D real-time first-person shooter. Little worms (vermin) fight against each other using hand guns, rifles, grenades, or rockets. In other words, the game is mix of liero and a real-time worms. The game is written in Java with LWJGL as the OpenGL and OpenAL interface.