"The Game" is a project designed to simplify the process of producing any high-quality cross-platform 2D or 3D graphical computer game. The hope is that any game can be produced simply by changing a few settings and pressing a "compile" button. The project has three "deliverables": a game engine library to abstract across the set of all possible computer games (applying object-oriented design methods to the general problem in such a way as to be usable in specific instances); a graphical interface for easy game design (an exercise in human interface design); and a gaming package with a lot of shiny games to play.
Crystal Core is a FPS quest-based game written with Crystal Space and Crystal Entity Layer. The game is based on a science fiction story. The player and his or her companions crash on an alien planet where they discover that the original intelligent inhabitants are now extinct due to an invasion of semi- primitive aliens from a distant planet. Your goal is either to destroy all aliens or escape the planet alive. To accomplish these goals you have to use alien technology and try to interface it with the broken ship that you arrived with.
KaGez-Production aims to make game developing under Linux easier. Tutorials and examples, reaching from simple console applications (non- graphical) to OpenGL games, are available, as well as tools like Image-Viewers, and 3D-Model viewers. All applications will be made for Linux only, most graphical items will work with GTK+/GNOME.