DeuTex is a wad composer for Doom, Heretic, Hexen and Strife. It can be used to extract the lumps of a wad and save them as individual files. Conversely, it can also build a wad from separate files. When extracting a lump to a file, it does not just copy the raw data, it converts it to an appropriate format (such as PPM for graphics, .au for samples, etc.). When it reads files for inclusion in pwads, it does the necessary reciprocal conversions. In addition, DeuTex has functions such as merging wads, etc.
psxsound.wad is a wad file for Doom or Doom2 which includes all the sounds from the Playstation and Doom64 editions. Combined with some dark, ambient soundtrack, this greatly enhances the atmosphere and gameplay. All sounds were sampled directly from a console running PSX Doom/Doom64 and downmixed to 11KHz 8 bit (Doom PC format) while preserving the maximum possible quality. It should work with any Doom port/version that supports external wad files. ID Software and Williams Entertainment are the original authors of these sounds.
KaGez-Production aims to make game developing under Linux easier. Tutorials and examples, reaching from simple console applications (non- graphical) to OpenGL games, are available, as well as tools like Image-Viewers, and 3D-Model viewers. All applications will be made for Linux only, most graphical items will work with GTK+/GNOME.