68 projects tagged "First Person Shooters"
0verkill is a client-server 2D deathmatch-like game in ASCII art. It supports free connecting/disconnecting during the game, and runs well on modem lines. Graphics are in 16-color ASCII art with elaborate hero animations. 0verkill features 4 different weapons, grenades, invisibility, and armor. The package also contains reaperbot clients, a simple graphics editor, and a level editor.
Alpha Shooter is a 3D first-person shooter game with a sci-fi setting. It features multi-platform support (Linux, Mac OS X, CygWin, and Windows) and, since version 0.1.0, its own reusable game engine (Neutron). The game and its engine will evolve over time to incorporate simulated physics and AI, networking, audio, scripting, and more.
BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software.
Crystal Core is a FPS quest-based game written with Crystal Space and Crystal Entity Layer. The game is based on a science fiction story. The player and his or her companions crash on an alien planet where they discover that the original intelligent inhabitants are now extinct due to an invasion of semi- primitive aliens from a distant planet. Your goal is either to destroy all aliens or escape the planet alive. To accomplish these goals you have to use alien technology and try to interface it with the broken ship that you arrived with.
DeuTex is a wad composer for Doom, Heretic, Hexen and Strife. It can be used to extract the lumps of a wad and save them as individual files. Conversely, it can also build a wad from separate files. When extracting a lump to a file, it does not just copy the raw data, it converts it to an appropriate format (such as PPM for graphics, .au for samples, etc.). When it reads files for inclusion in pwads, it does the necessary reciprocal conversions. In addition, DeuTex has functions such as merging wads, etc.
DooM Legacy is an enhanced port of Doom, the classic first-person shooter from iD Software. It features high screen resolutions, an OpenGL renderer, fullscreen modes under X, client-server architecture for up to 32 players on IP-networks, Quake-style keybindings, a console, and more. It is available for Linux, DOS, and Win32.