Morph is a Java framework that eases the internal interoperability of an application. As information flows through an application, it undergoes multiple transformations. Morph provides a standard way to implement these transformations. In addition to providing a framework for performing transformations, Morph provides implementations of many common transformations. It has been built from the ground up for flexibility and extensibility, and it integrates seamlessly with dependency injection frameworks such as Spring, PicoContainer, and Hivemind.
Thumbnail and Watermark is a class that can process an image on the fly by either generating a thumbnail or applying a watermark. The processed image can be displayed in a page, saved to a file, or returned to a variable. If version 2 of the GD library is available, the class can manipulate the images in true color. It supports multiple watermark positions, and auto-fitting that adjusts dimensions so that the resized image aspect is not distorted. Both JPEG and PNG are supported, but the watermark image can only be in PNG format as it needs to be transparent.
jIsoEngine is an isometric 2D engine for Java applications. It provides an SDK of methods and classes that let developers easily build a complete game. It is suited for simulation games, board games, and turn-based games. The project is bundled with Tourist Camping Tycoon, a game developed with the engine.
liblProc is a library to allow you to get useful information from /proc. The /proc directory contains virtual files that are windows into the current state of the running Linux kernel. It is used to provide information about the system (originally about processes, hence the name). The liblproc library has 167 functions to allow you to get 156 distinctly useful pieces of information from 19 files in /proc. Some functions also process the information to make it more significant.