The aim of this project is to create a free (open source, OS independent) remake of the classic SSI game Imperialism. While the spirit and many concepts of the original should be preserved, it should not become a pure copy but advance the concept in a sense that modern elements of strategic games are included, e.g. of the Civilization series. The game is written in Java using Swing for the user interface. The philosophy is to keep it as simple as possible, use standard/well tested libraries wherever possible and to demand clean, understandable code.
BNNS is a research tool for interactive training of artificial neural networks based on the Response Function Plots visualization method. It enables users to simulate, visualize, and interact in the learning process of a Multi-Layer Perceptron (MLP) on tasks that have a 2D character. Tasks include the famous two-spirals task or classification of satellite image data.
KeyBoards is a cross-operating system platform that synchronizes short text messages or URLs. It is designed to be used for composing messages on a desktop system with a real, comfortable keyboard, and then sending them to a mobile device for transmission as an SMS. It is ideal for use with non-Latin character sets.
OpenUDID provides a cross-platform method for generating globally unique per-device identifiers. UDIDs are used for analytical or CRM purposes, such as to track how much time users spend in free apps before upgrading to the paid version, or for tracking the source of a download when advertising on an ad network.
Speed Dreams is a fork of the open racing car simulator Torcs. It aims at implementing exciting new features, cars, tracks, and AI opponents to make a more enjoyable game for the player, and at constantly improving visual and physics realism. Featuring 44 cars, 44 tracks, and three first-class AI opponents, Speed Dreams is suitable for use as a racing game, as a serious race simulator, and for scientific research.