chunkd is a simple storage service based on the GET, PUT, and DELETE operations. It is meant to be used in building larger, replicated, distributed storage systems. Clients connect via TCP and remotely manage storage. Typical applications include distributed filesystems and other distributed storage applications.
OpenSVC is a 'service' manager, as in clustered service manager. Services are described as collections of resources (IP, disk groups, filesystems, file synchronizations, and application launchers). Services can be started, stopped and queried for status, providing a consistent command set for wildly different service integrations. Services can be administered using a stand-alone free software stack deployed on the nodes (nodeware). Service configurations, status, and logs are pushed to a central database coupled to a Web front-end (collector).
JCGO (pronounced as "j-c-go") translates (converts) programs written in Java into platform-independent C code that can be compiled (by third-party tools) into highly-optimized native code for the target platform. JCGO is a powerful solution that enables your desktop, server-side, embedded, mobile, and wireless Java applications to take full advantage of the underlying hardware. In addition, JCGO makes your programs, when compiled to native code, as hard to reverse engineer as if they were written in C/C++. The JCGO translator uses some optimization algorithms that allow, together with optimizations performed by a C compiler, the resulting executable code to reach better performance compared with the traditional Java implementations (based on the Just-In-Time technology). The produced executable does not contain nor require a Java Virtual Machine to execute, so its resource requirements are smaller than that required by a typical Java VM. This also simplifies the process of deployment and distribution of an application.
PARPG is a post-nuclear role playing game. It is inspired in multiple ways by the classics of the golden age of isometric RPGs: first and foremost Fallout (for setting), but also Arcanum (for quality of graphics), as well as Planescape: Torment (for quality of written dialogue). It puts heavy emphasis on choice and consequence, based on the statistics of the character you play, while minimizing the importance of the player's reflexes. Therefore, combat is not fought in real-time but in a turn-based mode. Instead of full 3D flexibility, the game focuses mainly on using high quality isometric 2D graphics. This puts fewer demands on target platforms and also simplifies game development.