Listaller unifies the way you manage software on your Linux system by providing a user-friendly, application-centered software manager GUI. It also provides a software setup package format (the IPK package format), which works on all Linux distributions, as well as tools to make your application binaries work on every Linux distribution. The project has merged with Autopackage some time ago. One of Listaller's strengths is its close integration with AppStream and PackageKit. This means that you will be able to manage Listaller-installed applications with your favorite package-manager, like GNOME-PackageKit, Apper, or even the Ubuntu Software Center. Listaller is primarily designed to be run on Linux distributions, but it could be ported to *BSD.
Pybik is an interactive, graphical, single player puzzle about the cube invented by Ernő Rubik. Besides the cube, the program can handle towers and bricks (non-cubic puzzles). Pybik also has solvers, pretty patterns, and a collection of various moves. The cube can be manipulated with the mouse or keyboard. You can change the colors or images on the faces of the cube.
dxirc is a easy-to-use yet capable cross-platform IRC client. Among its notable features are flexible configuration, a fully customizable look independent of system-wide settings, multiple server support with optional automated joining of selected channels, and the ability to connect via SSL.
ted (Tiny EDitor) is a lightweight commandline text editor designed for scripting. It's intended to be an easier-to-use alternative to "ed". It is lightweight, scriptable, and easily harnessed by shell scripts, but doesn't suffer from the chronic user-unfriendliness that characterizes ed. It is also slightly more featureful than ed, and includes multiple editing buffers and built-in script handling.
QSMM, the "QSMM State Machine Model", is a framework for development of non-deterministic intelligent state models and systems with spur-driven behavior. It includes low-level functions for generating optimal actions by the system and high-level functions for building multinode models. In a multinode model, nodes represent components of a system you develop which choose optimal actions using the framework and can correspond to entities external to the system and which behavior is to be learnt. A node can choose optimal actions based on a current node state which is either set manually by your program or is identified automatically by the framework. Probability profiles for a state transition matrix and an action emission matrix of the node can be specified using an assembler program with a user-defined instruction set.