eLua (Embedded Lua) aims to introduce the programming language Lua to the embedded software development world. Lua is the perfect example of a minimal yet fully functional language. The aim of the project is to have a fully functional Lua development environment on a microcontroller (Lua interpreter, modules appropriate for microcontroller environments, and editor) without the need to install a specific toolchain on the PC side.
The Cafu Engine is an all-purpose, modern 3D graphics engine and game development kit. It is feature complete to get you started quickly. It can be used to create a variety of 3D applications, including games, simulations, and training and architectural software. Written in C++, the tools, libraries, and framework have been designed to make the development of new games and other 3D applications easy. They are actively and continuously developed in order to provide the latest technology.
I is a programming language that was designed to be efficient to write and run. The system incorporates many major libraries, allowing the creation of major projects such as Aciqra. It is an interpreted language and supports CGI scripting through the use of the CGI for Aciv/I extension.
Ditchers is a multiplayer action game where underground tanks use a variety of weapons to find and destroy each other. Tanks dig tunnels in the soil with a limited supply of energy that can be refilled only in homes (as well as health). the GUI is controlled mainly by mouse, while gameplay is controlled only by keyboard. It is not difficult to create your own maps or to draw your own tank. The game supports split-screen, network games, and artificial players whose intelligence is programmable in the Lua scripting language. The game is inspired by Tunneler.
HGL is a compiler/interpreter suite for developing images. It features its own simple but powerful language, Lua integration, output in various formats as well as runtime input handled by plugins, and easy integration into various environments like Web servers or graphical applications. The input is taken from a source file, which has to be compiled for quick and frequent access by the interpreter. An interpreter then runs the compiled files, takes input from custom plugins (if neccessary), and outputs its result via custom plugins.
FCEUX is a Nintendo Entertainment System (NES), Famicom, and Famicom Disk System (FDS) emulator. It supports both PAL (European) and NTSC (USA/JPN) modes. It supports both Windows and SDL versions for cross compatibility. The FCEUX concept is that of an "all in one" emulator that offers accurate emulation and the best options for both casual play and a variety of more advanced emulator functions. For advanced users, FCEUX offers tools for debugging, ROM-hacking, map making, tool-assisted movies, and Lua scripting. FCEUX is an evolution of the FCE Ultra emulator. FCEUX merges elements from FCEU Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, FCEUXDSP CE, and FCEU-mm into a single branch of FCEU.
Five Hundred is a card game for four players similar to Euchre or Bridge, especially popular in Australia and New Zealand. The wikipedia page has a comprehensive description of gameplay. This version is implemented in C++/Qt. It incorporates graphics from the svg-cards project. Computer players are scriptable in Lua.
Rumble is a mail server suite for SMTP (ESMTPSA), HTTP, POP3, and IMAP4v1 with an extensive C/C++ and Lua API for scripting. It comes with support for SSL/TLS, SQLite, and MySQL and has a Web-based administration and Web mail feature. Additional included modules feature greylisting, DNS blacklisting, SpamAssassin support, and dynamic performance scaling as well as a multithreaded structure that allows for clustering of multiple servers for one or all domains. With the Lua API you can create your own new server mailing lists, CRM software, e-marketing, and other extensions within minutes.