BOH is a unique retro-flavoured puzzle-riddled maze game. The player moves in claustrophobic, mysterious, dangerous battlefields searching for the Evil Masters, who throw countless enemies at you until you discover and face them in the final battle. Although quests are made slightly less hard by the power-ups scattered all around, carrying out the missions demands lots of concentration and quick reflexes. New missions and themes can be added anytime, and you can even create your own.
Gigalomania is a 2D real time strategy game that is a clone of Mega-Lo-Mania. The gameplay consists of researching and developing new technology with which to conquer your enemies, from rocks and sticks to nuclear weapons and spaceships. You can advance through ten different ages, from the stone age to the future. There are 28 different maps to play through. The game is still under development, but is entirely playable in its current state.
LettersFall 2 is a word game that combines Tetris and Scrabble. It is a fun yet educational game for both children and adults. It downloads and installs in seconds. It features full color, high resolution visual graphics, digital sound effects, a digitally orchestrated music soundtrack, easy-to-play mouse controls, an American English dictionary with over 20,000 words, a saved high scores table, and saved game preferences.
Me and My Shadow is a puzzle/platform game in which you try to reach the exit by solving puzzles. Spikes, moving blocks, fragile blocks, and much more stand between you and the exit. Record your moves and let your shadow mimic them to reach blocks you couldn't reach alone. Play through over 40 levels and use the built-in level editor to make your own.
Octaspire Crates! is a scriptable, skinnable, extensible, and relocatable 3D action puzzle game. All the missions, game entities (or crates), game states, and configuration of the game engine are implemented as plain text Lua-scripts. So, if you know Lua, you can write new game entities, game states, missions, and levels with any text editor, without any special development tools. New skins can be created with any image editor that can save .png images, dropped into a new subdirectory under the resources/textures directory, and changed in the configuration file config.lua. Crates has also its own (simple) implementations for all the different container classes it needs (like vector, string, and so on) to keep the external dependencies fewer.