BOH is a unique retro-flavoured puzzle-riddled maze game. The player moves in claustrophobic, mysterious, dangerous battlefields searching for the Evil Masters, who throw countless enemies at you until you discover and face them in the final battle. Although quests are made slightly less hard by the power-ups scattered all around, carrying out the missions demands lots of concentration and quick reflexes. New missions and themes can be added anytime, and you can even create your own.
Brain Party is a fun, family-friendly puzzle game that's made up of 36 mini-games designed to push your brain to its limits by testing memory, logic, mathematics, reaction time, and more. It is split into two modes: test mode gives you five mini-games in a row and adds up your brain weight to see how smart you are, and practice mode lets you play your favorite mini-games as often as you want. If you do well enough, there are six extra mini-games that can be unlocked, as well as a new game mode designed to keep you playing and enjoying your favorite games even longer.
Octaspire Crates! is a scriptable, skinnable, extensible, and relocatable 3D action puzzle game. All the missions, game entities (or crates), game states, and configuration of the game engine are implemented as plain text Lua-scripts. So, if you know Lua, you can write new game entities, game states, missions, and levels with any text editor, without any special development tools. New skins can be created with any image editor that can save .png images, dropped into a new subdirectory under the resources/textures directory, and changed in the configuration file config.lua. Crates has also its own (simple) implementations for all the different container classes it needs (like vector, string, and so on) to keep the external dependencies fewer.