OpenXL is a multiple purpose C open engine. It is a proceduralization library. It can be seen as the artist, the designer, or even the programmer of your project. It is designed so that it has some function power that could turn into any task (performing a texture, a pixel art image, a mesh, a model, a level, a song, etc.). The idea is to play the part of the missing components on your team.
Project shyknight is a classic-style platforms game like Manic Miner and some others from early 80s. It has very nice and polished, colorful retro graphics, and simple but addictive gameplay. Eric is in love with a greedy girl named Martina. He must collect all the items she wants to make her happy.
Dandelion is a 3D graph rendering application which can be controlled across a network. Its main purpose is to allow clear network graphs to be rendered in a window, which can be controlled by a separate application or the user. The Dandelion visualization is actually controlled by issuing simple commands to it across the network (although this could all be happening on a single machine). The Dandelion source includes a set of very simple libraries which can be incorporated into other applications and which can be used to send these commands. Libraries are included for C, C#, Java, and Python. The project was developed at Liverpool John Moores University within the PROTECT Centre.
GPUMarkerTracker is a tracking software library for AR (augmented reality) markers. It utilizes GPGPU for fast and accurate tracking. It is intended for detecting markers from an HD resolution image so that small markers placed far from the camera can be detected. Each marker has a 12-bit payload with 9-bit CRC. The library does not produce false-positive detection errors of markers, practically.