USokoban is a Sokoban clone for Linux. It features open external XSB Sokoban levelsets, support for level sizes up to 60x60, support for solutions of unlimited length, a fast algorithm for box pushing, unlimited undos, changes of skins, pasting of levels or solutions directly from the clipboard, copying solutions to the clipboard, a simple solver, and solution management.
Cube Trains is a puzzle game where you build elevated railways in a city. It features 3D puzzles, unlimited undo/redo, and smart placement of pieces. The non-linear level graph means you don't have to beat a level before unlocking the next one. The game comes with a built-in level editor, so you can build and share your own corners of the city.
Octaspire Crates! is a scriptable, skinnable, extensible, and relocatable 3D action puzzle game. All the missions, game entities (or crates), game states, and configuration of the game engine are implemented as plain text Lua-scripts. So, if you know Lua, you can write new game entities, game states, missions, and levels with any text editor, without any special development tools. New skins can be created with any image editor that can save .png images, dropped into a new subdirectory under the resources/textures directory, and changed in the configuration file config.lua. Crates has also its own (simple) implementations for all the different container classes it needs (like vector, string, and so on) to keep the external dependencies fewer.
Cradle of Persia is an engaging puzzle game where you build the mysterious heart of Ancient Persia. The original capital of the Achaemenid Empire was adored with luxurious metals, gems, and stone carvings that were set to impress peasants and visiting nobles alike. But its exotic gardens and the impressive architecture that once filled this place have long since vanished in the passing sands. Now you've got the chance to seek out the riddles of these ruins as you travel through the land of a thousand and one nights. To do this you will need skill and a keen wit, but the result - if you survive - will unlock a mystery never before seen by man, here in the Cradle of Persia.
Primrose is a game that presents a deep puzzle that is completely fresh. Primrose's gameplay is deceptively simple: Surround tiles of one color with another color to clear them. The surrounding tiles flip color, leading to possible chain reactions. Larger groups cleared and longer chain reactions are awarded more points. This simple setup has many interesting emergent properties, creating a challenging game without resorting to external gimmicks like time pressure. The game also features a world-wide online high score board complete with instant replay, move-by-move, of all top-scoring games.
Omnitux aims to provide various educational activities based on multimedia elements (images, sounds, and text). Possible activity types are associations, puzzles, counting activities, etc. There is support for multiple languages and multiple screen resolutions (by using SVG vector graphic files and high quality bitmap files). Omnitux activities are described in XML files, so it is possible to create new activities without modifying the program.
Cradle of Rome is a game in which you build ancient Rome, the most legendary city of all time. In the game, you must conquer 100 intuitively designed levels by swapping tiles and matching three or more in a row. You can collect supplies and build 5 historical epochs. It lets you reconstruct masterpieces of Roman architecture, build the Coliseum to train gladiators, and even rebuild the Pantheon, the temple of all the Roman gods.