77 projects tagged "English"
Galois is a computer game of the "falling blocks" type, but with unique features. Unlike most other games of that type, it is not limited to blocks made of four two-dimensional, square bricks: you can choose among several different brick shapes, blocks composed of more or fewer bricks, and even between two- and three-dimensional games.
EPIC is a multiplayer strategy roleplaying game in which you are pitted against or work with real people in various fantasy settings called modules. It starts with Conan and Malazan modules. Third parties can create new modules. The system supports adventures, armies, characters, assassins, guilds/buildings, very rich magic (over 400 spells) and over 2,000 items, in a realistic fantasy world . The game focuses on minimum game time but the maximum amount of time thinking about the game and your cunning plans with your allies. There's no farming or repetition. The game format encourages the creation of epic fantasy tales. Part of a player's turn is in real time, but movement and military orders are done as submitted orders which are processed as your turn.
Horrors of Democracy is a game in which the challenge is to introduce a system of accountability for all citizens before there is a revolution. It uses a simple economic model of the structure of many Western societies and democracy, and personal income and expenditure are modelled over a number of years.
LinRadiant is a level (map) editor for FPS games that use id Software's engines (Quake 1/2/3). It is a derivative of NetRadiant with an improved build system. It is very easy to build, even for people with little experience in software development. It has built-in support for the following games: Darkplaces, Wolfenstein:ET, Nexuiz, OpenArena, Quake, Quake 2, Quake2world, Quake III Arena, Q3MIN, Tremulous, Warsow, and Xonotic. The package contains a lot of useful documentation (mapping tutorials, technical documents, etc.) that are automatically installed and can be accessed from within the editor.
Soul Capture captures the video and audio playback of OpenGL applications (such as games). It was created in Gambas and works as a frontend for the glc capture program. ffmpeg is also required for encoding. Soul Capture allows users to capture and encode footage of their games and other applications from a comfortable and easy-to-understand interface.