MuseScore lets you notate and compose music easily with your keyboard, your mouse, or a MIDI keyboard. You can print beautifully engraved sheet music or export it as PDF or PNG. You can play your score, transpose it, and save it as audio or MIDI file. MuseScore also supports MusicXML to let you share your composition with other scorewriters. MuseScore is often advertised as a cost effective alternative for Sibelius and Finale.
Dabo is a three-tier, cross-platform database application development framework, written in Python with the wxPython GUI toolkit. The controls in Dabo's UI are easily bound to data by setting two properties. The business object is designed to afford you complete control over the validation and handling of your data. The cursor classes are abstracted from their backend implementations, allowing for easy support of nearly any backend database. Dabo's design and approach has been inspired by RAD database development tools such as Visual FoxPro, Delphi, and Visual Basic.
NetCrack is cluster software developed to distribute a hashing algorithm's cracking process work using a brute force attack. Currently, it only supports the two most commonly used hashing algorithms: MD5 and SHA-1. Support is included for MySQL, safe mode, and others. It works like a client/server application, where the server is unique for each cluster network and its job is to distribute the cracking process work, coordinate the nodes, and prevent connections and data integrity errors.
Total Shop UK eCommerce is an eCommerce site based on CodeIgniter. It is search engine optimized (SEO), uses AJAX functionality, and has multiple categories/sub-categories, an easily customisable design, percentage discount codes, account history and order tracking, customer newsletters, content managed pages, and the ability to set the Global VAT rate.
ReplicaNet is an object oriented C++ library for developers of applications that require a stable and low maintenance middleware solution to networking. Any project that is designed to use a network of machines, such as multiplayer computer games, need to very carefully consider how to approach the design problems associated with networking. It includes support for binary difference patch creation and delivery, backend availability and TitleID verification, Internet CD/license key verification, NAT detection, advertising and querying of sessions, user accounts, friends lists, game invites, chat rooms, persistent data storage, and statistics and ranking.