KAlarm lets you schedule personal messages to display, audio files to play, commands to execute, or emails to send. Among its options, it allows you to choose the message font and color, recurrence schedule, whether to display an advance reminder, whether to speak the message or play a sound when it is displayed, and whether to cancel the alarm if it can't be triggered on time (e.g. if you are logged out at the time). As well as using the graphical interface to configure alarms, you can use the command line, and there is a D-Bus/DCOP interface for other applications.
Arno's IPTABLES Firewall Script is a secure stateful firewall for both single and multi-homed machines. It supports NAT and SNAT, port forwarding, ADSL ethernet modems with both static and dynamically assigned IPs, MAC address filtering, stealth port scan detection, DMZ support, protection against SYN/ICMP flooding, experimental IPv6 support, multi-interface/aliased-IP support, and extensive user definable logging with rate limiting to prevent log flooding. It has plugin support to add extra features (like SSH Brute Force protection and (Racoon) IPSEC support). It is easy to configure and highly customizable. A filter script that makes your firewall log more readable is also included.
Internet DJ console is a graphical shoutcast/icecast client that runs under GTK+ and the JACK audio connection kit. In short, it's an Internet radio app for making a live radio show or podcast. Features include two main media players with a crossfader, a jingle player, microphone signal processing (compressor and noise gate), IRC track announcements with X-Chat, an automatic stream shut-off timer, MP3 or Ogg streaming and recording at various bit rates, aux input for connecting external JACK aware applications, and audio level meters.
httpico is yet another lightweight HTTP server. It implements a few HTML rewriting rules delineated by '<?pico>' tags, and makes it fairly easy to add more straight into the C code. It does not have complete HTTP standards compliance. It also contains a 'genstats' log analysis tool.
VPPPN stands for virtual peer-to-peer private networking. The project provides a VPN client using a custom protocol to be able to set up a point-to-point dynamic virtual network. This differs from OpenVPN in that it does not need a central server to pass the network's traffic. A central server exists to allocate IP addresses and provide a point of contact for the clients, but once connections are established, these services are no longer needed. This means that a VPPN network is free (as in beer), since to set up a network you do not need to invest in an always-on Internet server. Once established, a VPPPN network behaves in a similar way to a normal IP network. To the end user, this means you can set up an office network and drag and drop files between computers in a secure manner over the Internet.
JSimLife is an advanced biological life simulation. In JSimLife, every life form is a cell. Every cell is a Sprite and it has a Brain and a Dna object. Every Cell's aspects are stored in a Dna (Dna is a Vector of parameters). Cells are able to reproduce themselves using methods provides by the Dna class. The user can change the Simulation Parameter, create new DNA, create new types of cells, and save or load simulations and DNA.
The J2DGAMEFRAMEWORK provides the necessary classes to implement a simple 2D game in a window enviroment using Java Swing libraries. This framework also provides a Sprite Collision Manager and a simple GUI template. By using this framework, the developers only concern is how to implement classes, and not the 2D World, the collisions, etc. It uses the Observer Design Pattern. It has double-buffered rendering, simple use of collisions, and user-transparent multi-threading for collision classes. You can move sprites like a vector with speed and angle, and simply save and load your game.