JCGO (pronounced as "j-c-go") translates (converts) programs written in Java into platform-independent C code that can be compiled (by third-party tools) into highly-optimized native code for the target platform. JCGO is a powerful solution that enables your desktop, server-side, embedded, mobile, and wireless Java applications to take full advantage of the underlying hardware. In addition, JCGO makes your programs, when compiled to native code, as hard to reverse engineer as if they were written in C/C++. The JCGO translator uses some optimization algorithms that allow, together with optimizations performed by a C compiler, the resulting executable code to reach better performance compared with the traditional Java implementations (based on the Just-In-Time technology). The produced executable does not contain nor require a Java Virtual Machine to execute, so its resource requirements are smaller than that required by a typical Java VM. This also simplifies the process of deployment and distribution of an application.
Peludo is a system that provides a toolchain and a runtime to create and launch self-contained, platform independent, injectable, network transportable, non-static applications that can be dynamically extended on-demand. From a security assessment perspective, it could be seen as a tool to create advanced payloads: entire libraries and multithreading programs can be deployed over the network without touching the target file system.
OnPosix is a tiny library to abstract POSIX mechanisms to C++ developers. Most features offered by this library can be found either inside the Boost library or in a library compliant with the C++11 standard. Unfortunately, however, for some embedded Linux devices, these libraries cannot represent viable solutions, due to the lack of memory space (for the Boost libraries) and the lack of a new C++ compiler (e.g., on Xilinx MicroBlaze). On these platforms, the OnPosix library represents a good and cheap solution to have object-oriented POSIX mechanisms. The library offers support for threads, mutual exclusion, sockets, logging, timing, etc.
MW is a low footprint embedded UI framework core intended for use on very limited systems. It embeds the JPEG, Freetype, and Cairo libraries, so it only depends on X. It should be fairly portable, as the only thing you need is to create a window on every platform and manage the events.