Ardpicprog is an Arduino-based solution for programming PIC microcontrollers from Microchip Technology Inc, such as the PIC16F84, PIC16F628A, PIC12F675, etc. The solution consists of a circuit that is built on one or more shields, a sketch that runs on the Arduino to directly interface to the PIC, and a host program to control the HEX file reading and writing process.
MBSL (MicroBlaze Simple Linux) is a set of Makefile scripts to create an image of a Linux-based OS for the Xilinx MicroBlaze (FPGA) soft processor. It provides very simple package management that allows you to customize the resulted image. The purpose is to just type 'make build install' and get the configured image.
rgbproc-repository is intended for use with Xilinx EDK tools. It consists of many units written in VHDL that can be used to build a design for image/video processing. The backbone is the data bus (called simply RGB) that is used to pass data (typically) from VGA input to VGA/DVI output.
QP Active Object Frameworks is a family of event-driven, RTOS-like, active object frameworks for microcontrollers. The QP frameworks provide thread-safe execution of active objects (concurrent state machines) and support both manual and automatic coding of UML statecharts in readable, production-quality C or C++. Automatic code generation of QP code is supported by the free QM modeling tool. The QP family consists of QP/C, QP/C++, and QP-nano frameworks, which are all professionally developed, strictly quality controlled, well documented, MISRA-compliant, and commercially licensable. All QP frameworks can run on "bare metal", completely replacing a traditional RTOS. Ports and ready-to-use examples are provided for Cortex-M3, Cortex-M4, Cortex-M0, RX600, MSP430, C28x, C55x, AVR, ARM7, ARM9, ColdFire, PIC24, dsPIC, M16C/R8C, H8, HC08, 8051, Arduino, and mbed. QP/C and QP/C++ can also work with a traditional (RT)OS such as POSIX (Linux, QNX), Windows, VxWorks, ThreadX, uC/OS, or FreeRTOS.
BeagleSNES is a complete filesystem image which turns the ARM-based BeagleBoard-xM and BeagleBone Black platforms into an embedded appliance capable of playing Super Nintendo game titles. It uses a modified version of the SDL port of SNES9X as its emulator, boots into a GUI frontend for selecting game titles, and uses USB gamepads as the controllers. Most titles run quite well on the platform, though some performance-intensive titles and titles which use special hardware (such as titles which use the SuperFX chip) will run too slowly to be playable. Individual BeagleSNES components (bootloader, kernel, GUI/emulator) have been broken out of the filesystem image in order to allow interested developers to examine them without having to examine the full filesystem image. Full filesystem images, as well as images containing only the BeagleSNES binary and data files, are available.