pftp allows you to send and receive files and directories recursively, send and receive standard input and ouput, filter your connection, set the net buffer size, set the bandwidth, send UDP datagrams unicasted, broadcasted, and multicasted (which is meant for AUDIO and VIDEO streaming), send data to another user and manage that data, perform a network test based on either UDP or TCP, and use optimized buffers for your Gigabit Ethernet links. pftp can start from command line, as a daemon, or by inetd. All features are supported for IPv4 and IPv6.
Sizzle is a Scheme interpreter for embedding into C applications and for standalone scripting. It implements a nearly complete subset of R5RS Scheme, adding a lot of primitives for U*ix scripting, regular expression searching, a simple module system, dynamic library linking, powerful string processing procedures, and much more. It includes a user's guide and an embedding manual in texinfo format, some examples, the embedding library, and a standalone interpreter for interactive use and scripting.
"Tux, of Math Command" is an educational math tutorial game for elementary school level children. Like so many other Linux games, it stars Tux, the Linux Penguin. Players must answer math equations to shoot down comets which are falling towards their cities. It can run on Linux/UNIX, Win32, Mac, and BeOS.
Allegro Common Lisp is a full ANSI Common Lisp (1994) implementation. It contains many extensions, including 32- and 64-bit native compilation, efficient built-in memory management, foreign functions (for interfacing with other languages), multiprocessing, UNICODE and locale support, XML/HTML parsers, a Web client and server, GTK+ interface (1.2 and 2.0), Java interface, OLE interface (Windows only), profiler, regular expressions, an XML RPC implementation, native Lisp RPC, sockets, DLL and shared library support, and more.
Whiteboard is a fully-featured integrated courseware system targeted toward colleges and universities. It supports multiple departments and courses including cross- listed courses, simple migration of courses to new semesters, grade storage, checking, and calculation, assignment submission, testing, and retrieval, documents, announcements, and discussion boards. It is written using PHP and MySQL, and is administrable through its Web interface.
Mage is a 3D vector display program that shows "kinemage" graphics used in both teaching and research, in applications ranging from estuary ecology to X-ray crystallography model quality assessments. It displays the 3D relationships between data in an interactive environment, which facilitates both open-ended exploration and structured presentation. It includes many tools for on-screen measurement, construction, and editing of the display objects, and can write either kinemage output or various types of 2D images.
Flight Navigation Planner lets you make flight plans based on known airports, navaids, fixes, or cities. You can use the sectional charts, wacs, or the vector/terrain planning charts. It calculates headings, winds, time, and fuel. It features Airways-based Auto-Routing, Climb and Descent calculations (a/c type based), Fuel Stop Planning, Auto-Route around MOAS and Restricted Airspace, Hi-Res Weather Radar Overlay, Viewing of current sectional, wac, and IFR charts, the ability to see a route over TFRs, detailed nexrad radar overlays over your routes, Terrain Profiles with cloud ceilings, and the ability to upload flight plans to GPS.
JSBSim is a multi-platform flight dynamics model. The FDM is essentially the physics/math model that defines the movement of an aircraft under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim has no native graphics. It can be run by itself as a standalone program, taking input from a script file and various aircraft configuration files, or it can be run as an integrated part of a larger flight simulator implementation that includes a visual system. The most notable usage example is the FlightGear simulator. JSBSim models the aerodynamic forces and moments by the classic coefficient buildup method.