A-OK! The Wings of Mercury is a realistic simulation of the Mercury spacecraft. It features 3D graphics, fully functional control panels, networked simulations, and a complete manual. It uses the actual checklists used by the astronauts. Orbital and Sub-Orbital missions can be simulated. Orbital missions and a Mission Control Center simulator are available to registered users.
Biogenesis simulates in a visual fashion the processes involved in the evolution of unicellular organisms in nature. It tries to be a didactic approximation to the ideas of mutation or evolution, and can be enjoyed also as an entertainment. It's intended to serve as a support to show students some basic biological facts. The idea of Biogenesis is taken from Primordial Life, but it's an independent project.
Flan is a network simulator written in Java. It is meant to be easily expandable by adding new protocols, which are also written in Java. It includes a graphical network construction interface, a RIPv2 (with subnets, that is) protocol, IP packets handling, etc. Flan is based on a continuous time-discrete event simulation engine (with real-time sync).
Flight Navigation Planner lets you make flight plans based on known airports, navaids, fixes, or cities. You can use the sectional charts, wacs, or the vector/terrain planning charts. It calculates headings, winds, time, and fuel. It features Airways-based Auto-Routing, Climb and Descent calculations (a/c type based), Fuel Stop Planning, Auto-Route around MOAS and Restricted Airspace, Hi-Res Weather Radar Overlay, Viewing of current sectional, wac, and IFR charts, the ability to see a route over TFRs, detailed nexrad radar overlays over your routes, Terrain Profiles with cloud ceilings, and the ability to upload flight plans to GPS.
Gravit is a gravity simulator. It uses Newtonian physics using the Barnes-Hut N-body algorithm. Although the main goal of Gravit is to be as accurate as possible, it also creates beautiful looking gravity patterns. It records the history of each particle so that it can animate and display a path of its travels. At any stage you can rotate your view in 3D and zoom in and out. Gravit uses OpenGL, Lua, SDL, SDL_ttf, and SDL_image.