Eggy is an IDE that includes syntax highlighting, template features, options for compiling and running your code, auto completion, and more. Eggy's distinguishing feature is its support for group projects, which allows users from around the world to connect to each other and work together on a project and see live changes being made. Users can communicate through the chat mechanism, add, remove, and rename files to and from the project, sync files, and exploit other useful features. Eggy supports many languages, including C++, Python, Perl, Ruby, shell scripting, and others.
Monster script (or just Monster) is an advanced scripting language made specifically for game development. The language features many new and powerful features, while still aiming first and foremost at increasing productivity and actual usability. The language is especially designed to facilitate game modding and user-generated content and scripts. It is highly object oriented, type safe, bytecode-compiled, and is easily embedded into existing game engines.
MiniD is a scripting language influenced by Lua, D, Io, Python, and other languages. It has a C-style syntax, is dynamically typed, and is designed to be easily embedded within and extended by a larger host application. It is written in (and is designed to be used from) the D programming language. It can also be used as a standalone language. Some external libraries are currently under development, including bindings to SDL, OpenGL, and libpcre.
Kotivox is a diary program, which organizes your entries by date. You can mark paragraphs by categories you created and later search within those categories. You can take notes and record your progress with Seinfeld's chains. Kotivox will encrypt and password-protect your data. It supports multiple users.
BitHorde is a fast and lightwheight content distribution system, aimed for high-performance decentralized content distribution. Its key features are high performance, a light footprint, and live streaming. Potential applications range from content delivery networks, including HD streaming setups, to offline-caching filesystems, to file sharing, to distribution of in-game maps or textures.