autober is a language for generating BER decoders. It's different from an ASN.1 compiler in that it's much simpler and it only deals with BER-encoded messages. It is intended for smart card and RFID applications where much of the data stored on these devices is, in-fact, BER-encoded TLV data. The language is designed to be very similar to the template definitions found in the specifications for smart card and RFID applications.
Minnow is a concurrent programming language with a Ruby-like syntax. It compiles to an executable and uses a companion library to allow fully-rebalanced microthreads. Minnow gains a lot of strength from its actor model, which uses message passing, as opposed to threads and locking, as its concurrency model. Taking a cue from Erlang, actor creation and message passing is extremely lightweight (often on the order of a few nanoseconds). The language has a built-in foreign function interface that allows developers to leverage existing C-based libraries in a simple SWIG-like manner. Minnow's object model is based on "melding" features together to form objects.
X# (pronounced X-sharp) is an XML-oriented programming language designed to quickly create Web applications and services. Everything is represented as an XML tree, and instead of using functions to manipulate information or perform actions, all possible operations are done by adding, removing, or changing nodes from this tree. Since there are no functions to learn and everything is done intuitively, even inexperienced developers can create complex Web applications and services quickly.
KBasic is a programming language related to VB.NET, Visual Basic, Visual Basic for Applications, and Java. It combines the best features of those tools and comes with built-in backward-compatibility support for VB, VBA, and QBasic. It also comes with support for VB.NET syntax, functions, and similar objects and classes. It allows developers with an installed base of VB applications to start developing for a mixed-platform environment. KBasic comprises a compiler, an interpreter, and an integrated development environment.
Monster script (or just Monster) is an advanced scripting language made specifically for game development. The language features many new and powerful features, while still aiming first and foremost at increasing productivity and actual usability. The language is especially designed to facilitate game modding and user-generated content and scripts. It is highly object oriented, type safe, bytecode-compiled, and is easily embedded into existing game engines.