52 projects tagged "Clustering/Distributed Networks"
AutoNOC is a high performance, production integrated, peer-to-peer network operations management platform for Windows and Linux. It provides real-time historical analysis, root cause, fault detection, reporting, alerts and alarms, and no-nonsense correlation. It is an interoperable vendor independent solution with built-in support for Microsoft, Cisco, Linux, IBM, and other major technologies. Additionally it offers many novel capabilities, including end user personalization, easy scalability, compressed historical databases, infinite histories, event archiving (it works as a syslog server), and multi-language support.
Unified Parallel C (UPC) is an extension of the C programming language designed for high performance computing on large-scale parallel machines. The language provides a uniform programming model for both shared and distributed memory hardware. The programmer is presented with a single shared, partitioned address space, where variables may be directly read and written by any processor, but each variable is physically associated with a single processor. UPC uses a Single Program Multiple Data (SPMD) model of computation in which the amount of parallelism is fixed at program startup time, typically with a single thread of execution per processor. Berkeley UPC provides a portable, high-performance compiler for developing UPC software on systems ranging from clusters to custom supercomputers and even laptop-grade systems.
BitTorrent Queue Manager is a console-based BitTorrent client running on top of BitTornado that provides built-in queue management functions. It also provides a remote interface compatible with ABC for Web-based control. Furthermore, peer information can be queried, including country and network names, and a built-in crawler can gather new torrents on specified trackers or catalog sites for downloading automatically.
BixData is a cluster management tool that includes monitoring and system administration features. It monitors services (HTTP, ping, POP3, SMTP), performance, and processes. It has a management console for VMWare and Xen that supports multiple virtual machine hosts and guests. It can create critical notifications and send email alerts for any system event (HTTP, ping, CPU, memory, SMART diagnostics, VM stats). A graphical desktop supports real-time dynamic graphs. The runtime agents and server components are lightweight and easy to set up and run.
CTL is a cross-platform control dispatching tool that makes it easy to automate any kind of distributed systems management or application provisioning task. Rather than writing complex and error-prone scripts that over utilize "for loops", CTL handles the network dispatching for you and allows you to focus on the actual management tasks you need to accomplish. In addition to being a dispatching tool, CTL comes with pre-built cross-platform utilities so you don't have to script actions like file distribution or process and port checking. You can also write your own custom utilities and share them with others in your organization. Custom utilities are defined in XML, and your scripting can be done in multiple scripting languages (Perl, Python, etc.), *nix shell, Windows batch, and/or Ant.
Cacheonix is a reliable distributed Java cache. It helps software organizations achieve reliability, scalability, and performance in their enterprise applications by distributing cached data across a cluster of computers connected by a high-speed network and converting the per-node memory into a large cache of the shared address space. Cacheonix builds on top of a reliable cache coherence protocol that ensures that all nodes have a consistent view of the shared data.
Channel is a C++ template framework for distributed message passing and event dispatching. Its major components (message IDs, routing algorithms...) are highly configurable as template parameters. As a namespace shared by peer threads, channels support publish/subscribe scope control, message filtering, and translation.
Drqueue is a distributed rendering queue. It helps manage jobs on a render farm. It works under Linux, Mac OS X, FreeBSD, IRIX, and Windows, supports Maya, Blender, Lightwave, Mental Ray, Bmrt (Renderman), 3Delight, and Pixie out of the box, and can support any other renderer or computing task that can be handled via scripting.
Equalizer is middleware for creating and deploying parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors, and computers to scale rendering performance, visual quality, and display size. An Equalizer-based application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations, and Virtual Reality installations.