RSS 2 projects tagged "Client/Server"

No download No website Updated 11 Apr 2011 Easysync

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Pop 56.12
Vit 28.05

Easysync allows you to synchronize files among different computers. You pick up a directory you want to synchronize and Easysync will perform synchronisation whenever this directory is changed. The server part propagates the sync signal among clients, so that if there is a change on one client, all other clients will perform synchronization. It is based on Unison.

Download No website Updated 22 Mar 2013 gzochi

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Pop 78.88
Vit 4.51

gzochi is a framework for developing massively multiplayer online games. A server container provides services to deployed games, which are written in Guile Scheme, that abstract and simplify some of the most challenging and error-prone aspects of online game development: Concurrency, data persistence, and network communications. A very thin client library can be embedded to provide connectivity for client applications written in any language.

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Simutrans

A transportation simulation game.

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ENet for C#

A wrapper for the C-language ENet networking library.