Turn Watcher is a tool based on Dungeons & Dragons rules. It is used to track the initiative of your players and monsters. It includes an option to roll initiative on every round, roll will, listen, and spot, and it has a status column that shows you the current status of your players. When you enter a player or monster, you also enter all of its modifiers, so the computer can take care of rolling all the dice for you. Still want to roll initiative? You can simply order the characters with the Move Up and Move Down options.
ChaiScript is an embedded scripting language designed from the ground up to directly target C++ and take advantage of modern C++ development techniques. Being a native C++ application, it has some advantages over existing embedded scripting languages. It uses a header-only approach, which makes it easy to integrate with existing projects. It maintains type safety between your C++ application and user scripts. It supports a variety of C++ techniques including callbacks, overloaded functions, class methods, and STL containers.
Metacza is a language and its compiler which produces output in the C++ Meta Template Language. Its concise syntax makes Meta Template Programming much easier. Metacza allows you to write programs using boost::mpl, and to produce C++ header files that can be used on their own. Programming without boost::mpl is also supported. Metacza is a higher order language with closures, let, and lambda.
vsfplot is a 2D vector and scalar field plotter. It features Line Integral Convolution (LIC) on data, curvilinear scaled arrows following the flow lines, a mixed mode (scalar field map with overlaid vector field), handling of missing data to not interfere with the flow lines, generation of Scalable Vector Graphics (SVG) files (which are easily editable and convertible while preserving the best quality for inclusion in a PDF scientific article), and a color palette designed so the flows are uniformly readable when printed as greyscale.
LIME is a dynamic programming language with a LISP-like syntax. It features partial function application, eager and lazy evaluation, call-by-value and call-by-reference, macros, reading/writing LIME code as data, a standard library including infinite streams, and an interactive mode with auto-indentation.
OOS is a C++ object-relational mapping (ORM) framework. It aims to encapsulate all of the database backend functionality and keep it away from the user. One don't have to deal with database backends or SQL statements, nor with mapping of data types or serialization of objects. It provides an STL-like API and one container for all persistent objects - the object store.