Turn Watcher is a tool based on Dungeons & Dragons rules. It is used to track the initiative of your players and monsters. It includes an option to roll initiative on every round, roll will, listen, and spot, and it has a status column that shows you the current status of your players. When you enter a player or monster, you also enter all of its modifiers, so the computer can take care of rolling all the dice for you. Still want to roll initiative? You can simply order the characters with the Move Up and Move Down options.
ChaiScript is an embedded scripting language designed from the ground up to directly target C++ and take advantage of modern C++ development techniques. Being a native C++ application, it has some advantages over existing embedded scripting languages. It uses a header-only approach, which makes it easy to integrate with existing projects. It maintains type safety between your C++ application and user scripts. It supports a variety of C++ techniques including callbacks, overloaded functions, class methods, and STL containers.
Metacza is a language and its compiler which produces output in the C++ Meta Template Language. Its concise syntax makes Meta Template Programming much easier. Metacza allows you to write programs using boost::mpl, and to produce C++ header files that can be used on their own. Programming without boost::mpl is also supported. Metacza is a higher order language with closures, let, and lambda.
vsfplot is a 2D vector and scalar field plotter. It features Line Integral Convolution (LIC) on data, curvilinear scaled arrows following the flow lines, a mixed mode (scalar field map with overlaid vector field), handling of missing data to not interfere with the flow lines, generation of Scalable Vector Graphics (SVG) files (which are easily editable and convertible while preserving the best quality for inclusion in a PDF scientific article), and a color palette designed so the flows are uniformly readable when printed as greyscale.
LIME is a dynamic programming language with a LISP-like syntax. It features partial function application, eager and lazy evaluation, call-by-value and call-by-reference, macros, reading/writing LIME code as data, a standard library including infinite streams, and an interactive mode with auto-indentation.
libKISSlog is a trivial lightweight C++ template library designed and written according to the KISS (Keep It Simple and Straightforward) principle. It leans heavily on STL for keeping its implementation as simple as its usage, and tries to provide C++ developers with a lightweight, paradigm-pure, and flexible alternative to logging libraries which use design and/or implementation decisions which at least the author of libKISSlog believes to be questionable. Its easiest to explain why libKISSlog would be suitable for your needs by listing the things which libKISSlog does not choose to use or do: no singletons or other forms of mutable global state, no macros, no attempt to fit the Java runtime everything model onto a C++ library, no attempt to be a Java-style (bloated) framework, no attempt to make the choice for you of whether you need thread safety, and no compromise on simplicity in order to facilitate questionable inner-loop logging practices.