Government Sanctioned is a custom-developed text-based RPG (i.e., MUD). New players enter the world of Government Sanctioned as covert agents working for a super-secretive government organization colloquially known as "the agency". Players have a choice of six different roles spanning 19 unique professions. Whether you like stealthy, clandestine operations, the use of subterfuge and guile to infiltrate enemy organizations, or full-blown military actions, the agency has a spot for you. Players are empowered to deeply customize their character through numerous differentiation mechanisms. Character backgrounds lay the foundation for character abilities and are further defined through their cover occupation and agency department affiliation. To put a fine point on character customization, the skill and feat system provides an extensive array of options to tweak the character to suit your style of game play. The skill system boasts over 35 different skill families with around 50 different skills and checks. Skill points are gained upon professional level advancement and can be spent any way the player chooses. With 19 feat trees and over a hundred diverse feats (with new feats being added regularly), your capability for customization is endless.
gweb++ is an asynchronous event-driven Web server and reverse proxy. It is written in C++, but it doesn't make use of the STL or of any additional libraries. It supports the following event notification mechanisms: epoll (edge-triggered, Linux), kqueue (FreeBSD), port (Solaris), poll, and select. It has the following main features: HTTP/1.1, reverse proxy, FastCGI, configurable via an XML file, MIME types support, pipelining, virtual hosts, Keep-Alive, directory listing (with an optional footer file), handling of the If-Modified-Since header, HTTP ranges, logs, configurable access logs, and log rotation.