The libQtCassandra library is an advanced C++ library used to access Cassandra servers. Unlike the basic Cassadra server interface, this C++ library provides separate objects that handle each level of the server data, i.e. the cluster, contexts, table, rows, and cells. It uses Qt and the Qt style for all the classes, which makes it very easy to use if you already know Qt.
libtld is a library used to extract the TLD from a URI and to check email validity. This allows you to extract the exact domain name, sub-domains, and all the TLD (top level, second level, third level, etc.). The problem with TLDs is that you cannot know where the domain starts. Some domains can use one top-level domain, others use two, etc. However, it may be useful to know where the domain is to have the exact list of sub-domains. For example, if you want to force www. at the start of the domain name if no other sub-domains are specified, then you need to know exactly how many TLD are defined in a URI. The libtld offers one main function: tld(), which gives you a way to extract the TLD from any URI. The result is the offset where the TLD starts. This gives you enough information to extract everything else you need. For emails, the library is capable of parsing a string that represents a list of email addresses to be verified. The verification includes a check of the domain name and its TLD.
The libQtSerialization library is a Qt extension that makes it easy to serialize your data in a forward and backward compatible way. The library is composed of QWriter and QReader. The writer is straightforward - all you have to do is call a writeTag() function and the data is serialized. The reader is a little more complex as it supports special cases, such as sub-classes (so you can save a tree of classes) and arrays of classes (your tree may be composed of multiple instances of a given object).
safe numerics provides safe integer operations for C++ integers. Arithmetic operations in C++ are not guaranteed to yield the correct mathematical result. The feature is inherited from the early days of C, when the behavior of int, unsigned int, and others were designed to map closely to the underlying hardware. These types can silently overflow or change sign. This library contains drop-in replacements for the standard C types which throw exceptions whenever invalid operations occur.
The X3D library is used to load an X3D file and render it using OpenGL (an X3D file is an XML file describing a 3D environment that can be rendered with OpenGL.) The library supports all the objects as defined in the X3D specification in 2006. The render library is still somewhat limited, though. It works well under Linux. It is likely to work on any Unix, and has worked under MS Windows before. The project includes a test that makes use of FLTK version 2.0-m3. That version of FLTK can be downloaded from the project repository, as FLTK itself actually ended up not publishing a concrete 2.0 version of the library.