System# is a .NET library intended for the description of real-time embedded systems. It comes with a built-in simulator kernel and a code transformation engine that converts a design into synthesizable VHDL. The main focus is currently the development of FPGA designs. System# not only supports register-transfer-level (RTL) descriptions whose translation to VHDL is straightforward, but is also capable of converting clocked threads with wait statements to a synthesizable VHDL state machine. Furthermore, System# introduces synthesizable transaction-level modeling features. From a technological point of view, it uses reflection and assembly code (CIL) decompilation to reconstruct an abstract syntax tree (AST) from the system design. The AST conforms to SysDOM, a document object model for describing component-based reactive systems. An unparsing stage converts the AST to VHDL. The decompilation process can be instrumented in various ways by attribute-based programming. Furthermore, transformations of the AST itself are possible. This enables implementation of advanced features such as converting clocked threads to finite state machines.
ogEditor is a Web-based WYSIWYG HTML editor with a built-in file manager. It features a Tag Selector which lets you view and edit a tag's attributes and internal styles while working in the Design view of an HTML page. Tag Selector displays the entire chain of tags which apply to the current selection or to the cursor position. When any of the tags is selected, its corresponding element will be highlighted in the Design view, and the selected element's attributes and internal styles are also displayed and can be edited in the Property editor window.
S22.Imap is an easy-to-use and well-documented .NET library component for communicating with and receiving electronic mail from an Internet Message Access Protocol (IMAP) servers. It supports IMAP IDLE notifications and IMAP over SSL, allows selective fetching of parts of mail messages, is inherently thread-safe, and is well documented with lots of example code.
MonoDevelop is a GNOME IDE primarily designed for C# and other .NET languages. intelligent code completion attempts to complete type, method, and field names as you're typing. The IDE automatically gets the class information from your source code files and from the libraries referenced in your project. A class viewer allows you to list the classes in your project, their methods, and properties. Your namespaces are also tracked to keep the classes separated. A powerful add-in engine, a modular API, and a complete set of extension points provides a seamless platform upon which to build your own development tools.
EPIC is a multiplayer strategy roleplaying game in which you are pitted against or work with real people in various fantasy settings called modules. It starts with Conan and Malazan modules. Third parties can create new modules. The system supports adventures, armies, characters, assassins, guilds/buildings, very rich magic (over 400 spells) and over 2,000 items, in a realistic fantasy world . The game focuses on minimum game time but the maximum amount of time thinking about the game and your cunning plans with your allies. There's no farming or repetition. The game format encourages the creation of epic fantasy tales. Part of a player's turn is in real time, but movement and military orders are done as submitted orders which are processed as your turn.
Bookling is a simple eBook manager designed to make reading fun. It allows you to store, manage, and read your eBook collection on a desktop computer. It features multiple views for your library, multiple bookmarks, customisable fonts and colors for your book's text, and the ability to store your book collection in your choice of directory. Its back end is cleanly separated from the front end, allowing developers to easily port it to other platforms with a native GTK+ or WPF interface.