MixERP is a multi-currency, multi-lingual, and multi-establishment ERP solution. It allows you to operate multiple Office Groups and Offices, and consolidate and/or split reports on the fly, and provides a policy engine for G/L access, integrated workflow engine for transaction posting and verification, automatic decision making based on your configuration, and end of day operation.
Vici MVC is a MVC Web application framework for .NET 2.0 or higher. It runs on the low-level ASP.NET layer provided by the .NET framework, but does not use ASP.NET WebForms and Controls. The framework is controller-centric as opposed to the view-centric architecture of ASP.NET WebForms. This allows Web applications to be built according to the MVC pattern with minimal effort. Vici MVC emphasises complete separation of concerns, ease of use, minimal configuration requirements, integration with any data access technology, performance, and easy deployment ("XCOPY deployment").
The Dextop application framework allows you to create Rich Internet Applications based on .NET/Mono and Sencha Ext JS. It has proven to be useful for online business applications. It features a desktop-like Ext JS frontend, simplified client-server communication, a stateful programming model, real-time updates and notifications from the server, automatic column model generation, automatic store model generation, and automatic form generation.
EPIC is a multiplayer strategy roleplaying game in which you are pitted against or work with real people in various fantasy settings called modules. It starts with Conan and Malazan modules. Third parties can create new modules. The system supports adventures, armies, characters, assassins, guilds/buildings, very rich magic (over 400 spells) and over 2,000 items, in a realistic fantasy world . The game focuses on minimum game time but the maximum amount of time thinking about the game and your cunning plans with your allies. There's no farming or repetition. The game format encourages the creation of epic fantasy tales. Part of a player's turn is in real time, but movement and military orders are done as submitted orders which are processed as your turn.