MixERP is a multi-currency, multi-lingual, and multi-establishment ERP solution. It allows you to operate multiple Office Groups and Offices, and consolidate and/or split reports on the fly, and provides a policy engine for G/L access, integrated workflow engine for transaction posting and verification, automatic decision making based on your configuration, and end of day operation.
Dandelion is a 3D graph rendering application which can be controlled across a network. Its main purpose is to allow clear network graphs to be rendered in a window, which can be controlled by a separate application or the user. The Dandelion visualization is actually controlled by issuing simple commands to it across the network (although this could all be happening on a single machine). The Dandelion source includes a set of very simple libraries which can be incorporated into other applications and which can be used to send these commands. Libraries are included for C, C#, Java, and Python. The project was developed at Liverpool John Moores University within the PROTECT Centre.
PhoNetInfo for WP8 retrieves detailed technical phone and network information such as firmware version, device name, battery status, power saving status, network operator, roaming status, WiFi/WAP interface names, number of CPUs, CPU architecture, CPU features, CPU page size, high performance timer frequency, time since last device reboot, RAM, etc.
Zyan Drench is a simple yet very entertaining game developed using the Zyan Communication Framework. The Game board is a random picture of size 15x15. Start from the top-left corner of the board. Select a new color for the top-left pixel, and all adjacent pixels of the same color will be painted over with the new color. The goal is to drench the whole board with your own color. Zyan Drench has several modes: play against Android phone (with adjustable skill level), play solo (classic single-player mode), and network game. It is completely ad-free and open source.
Playtomic is a set of client and server APIs for game leaderboards, user generated content, and dynamic updates. It began as a hosted service providing tools and analytics for game developers, but is now available for developers to operate on their own. It includes the API server which is written in NodeJS and backed with MongoDB, along with game client APIs for HTML5, Flash, iOS, Android, Windows, and Unity3d games.
LibLogicalAccess is an RFID library developed in C++ for Linux/Windows, also available on C# for use on Microsoft operating systems (using a COM wrapper). It provides low-level commands access and high-level generic abstraction for several chips and readers (PC/SC readers like OMNIKEY, STid readers, etc.) on 125Khz (EM4102, HID Prox, etc.), 13.56Mhz ISO14443/ISO15693 (Mifare Classic, Mifare DESFire, HID iClass, etc.), and 433Mhz frequencies.
ENet for C# wraps the C-language ENet networking library. For games and other realtime applications, if you use TCP, old data can hold up newer data, even if it is no longer relevant (old positions, etc.). Your players will perceive any lost packet as a "lag burst". ENet supports multiple in-order streams of data, and allows you to decide on reliability on a per-packet basis. The library is useful for both client-server and peer-to-peer architectures.