Performance Co-Pilot (PCP) is a framework and set of services for supporting system-level performance monitoring and performance management. It provides a unifying abstraction for all of the interesting performance data in a system, and allows client applications to easily retrieve and process any subset of that data using a single API. A client-server architecture allows multiple clients to monitor the same host, and a single client to monitor multiple hosts. Archive logging and replay are integrated so that a client application can use the same API to process real-time data from a host or historical data from an archive.
Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.
Blob Wars: Metal Blob Solid is a 2D mission-based platform game. Since their world was invaded by an alien race, the Blobs have faced a lifetime of war. But now they have a chance to win the war once and for all. In Episode I: Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. Bob's mission is to infiltrate the various enemy bases around the Blobs' homeworld and rescue as many POWs as possible. But standing in his way are many vicious enemies, other Blobs who have been assimilated, and the evil alien leader, Galdov.
KMid2 plays MIDI and karaoke files to hardware MIDI devices or software synthesizers. It supports playlists, MIDI mappers, tempo (speed) control, volume and pitch (transpose) controls, and configurable character encoding, font, and color for lyrics. The graphic views include a rhythm view (visual metronome), a channels window with solo/muting controls and instrument selectors, and a piano player window (pianola).
D'Enfent Engine is a library that contains high-level classes to access OpenGL functions. It contains classes that may be very useful in game development: GUI components, sprite classes, and classes to handle mouse/keyboard events. It has a full API reference, as well as lessons to help you start working with the library.
Bart is a puzzle-style game. In a maze, there is a human and several monsters. The human wants to escape (reach the "exit" point). The monsters, as you may have already guessed, want to eat him for breakfast. The human is in a panic, and you cannot control him at all! He runs in a straight line until reaching a wall, and then turns in a random direction and runs again or explores the maze. One way exists to help the human: you may rotate walls.
Runner is a simple and fast X11 menu for starting commands. It's meant to be a fast start menu for often used programs. It also contains a run dialog to enter arbitrary programs or select programs from a history file. It supports completion both from the history as well as the $PATH variable. It's also optimized for keyboard usage.