AIME is a C++ MUD engine with an OO design, designed to provide utmost flexibility for the designer to create complex worlds. It has a fully-functional builder port, online interpreted specials code, and a flexible levels/quest/profession track system to allow the game owners to set up any world they can imagine.
Aleph One is a 3D first-person shooter game based on the game Marathon 2 by Bungie Software. It is set in a Sci-Fi universe dominated by deviant computer AIs and features a well thought-out plot. Aleph One was originally a MacOS game, but a cross-platform version ("Aleph One/SDL") based on the Simple DirectMedia Layer (SDL) library is currently under development which runs under Unix, BeOS, and Windows.
AlsaPlayer is a new PCM player written with the ALSA sound system in mind. It also includes support for JACK, OSS, NAS, and ESD. It makes extensive use of multi-threading and supports OGG, MP3, WAV, CDDA (CD Digital Audio), MOD, S3M, IT, and many other input types. Features include a real- time effects stream, variable speed/pitch control, SHOUTcast/icecast streaming support, multiple active visual scopes, command line mode, playlists, plugin architecture, low-latency mode, and more.
amber aims to be an easy-to-use granular synthesis tool for Linux to assist composers and electronic musicians in creating interesting and complex sounds. More information on the theory and application of granular synthesis techniques can be found at http://shoko.calarts.edu/~eric/gs.html.
Anteater is a log analyser for MTA logfiles (such as those produced by sendmail and postfix). The tool is written in 100% C++ and is very easy to customize. Input, output, and the analysis are modular class objects with a clear interface. Currently, there are modules for reading the syslog format of sendmail and postfix that do up to eight useful analyses and write the result in plain ASCII or HTML, to stdout or to files.
A+ is a powerful and efficient programming language. It embodies a rich set of functions and operators, a modern GUI with many widgets and automatic synchronization of widgets and variables, asynchronous execution of functions associated with variables and events, dynamic loading of user compiled subroutines, and many other features. Execution is by a rather efficient interpreter.
'App' is a preprocessor for C++ that accepts as input arbitrary C++ code that may contain embedded constructs for specifying algebraic data types and associated pattern matching operations, and produces as output the same code with all such constructs translated to normal C++. What app essentially does is provide for C++ pretty much the same capabilities that functional languages have regarding algebraic types. 'Applib' is the associated runtime library that supports the core run time requirements of the translated code, and which provides additional utilities (applib is covered by the LGPL).