ZXTune is a set of portable cross-platform applications (GUI/CLI) intended to play chiptunes. It features advanced ripping possibilities that let you search for music in big data sets. Supported ZX Spectrum chiptunes formats include AY, AS0/ASC, FTC, GTR, PSC, PSG, PSM, PT1, PT2, PT3, SQT, ST1, ST3, STC, STP, TXT, TurboSound, VTX, YM, CHI, DMM, DST, PDT, SQD, STR, TF0/TFE, TFC, TFD, and COP. The Commodore64 SID format is supported. Supported PC chiptunes formats include 669, AMF, DMF, FAR, FNK, GDM, IMF, IT, LIQ, PSM, MDL, MTM, PTM, RTM, S3M, STIM, STM, STX, ULT, XM. Supported Amiga chiptune formats include DBM, EMOD, MOD, MTN, IMS, MED, OKT, PT36, SFX. Supported Atari chiptune formats include DTM, GTK, TCB. The Acorn chiptune format DTT is supported. Supported compressed formats include CHARPRES, CC3, CC4, CC4PLUS, DSQ, ESV, GAM, GAMPLUS, HRUM, HRUST1, HRUST2, LZH1, LZH2, LZS, MSP, PACK2, PCD61, PCD62, TLZ, TLZP, TRUSH. Supported archived/container formats include FDI, HOBETA, HRIP, LHA, RAW, SCL, TD0, TRD, ZXZIP, ZIP, RAR, SNA128, and Z80.
Doxygen is a cross-platform, JavaDoc-like documentation system for C++, C, Objective-C, C#, Java, IDL, Python, PHP, VHDL, and Fortran. Doxygen can be used to generate an on-line class browser (in HTML) and/or an off-line reference manual (in LaTeX or RTF) from a set of source files. Doxygen can also be configured to extract the code-structure from undocumented source files. This includes dependency graphs, class diagrams and hyperlinked source code. This type of information can be very useful to quickly find your way in large source distributions.
Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.
libquickmail is a library intended to give C/C++ developers a quick and easy way to send email from their applications. It supports multiple To/Cc/Bcc recipients and multiple MIME attachments without size limitation. It uses libcurl for SMTP communication, but a light version is also included without the libcurl dependancy. The library can also be used to just create a multipart MIME message body. It also comes with a command line application for sending mail (with optional attachments).
libcsdbg is a C++ exception stack tracer. When an exception is thrown, caught, and handled, libcsdbg offers the tools to create and process the exception stack trace, the path the exception has propagated up the call stack, unwinding it up to the section were it was handled. The traces are detailed with demangled function signatures and additional addr2line information (the source code file and line from which each function was called). libcsdbg can use all the well-known objective code file formats (a.out, elf, coff, ecoff, etc.) and can easily be used as the base for your own instrumentation code. libcsdbg transparently loads the symbol tables of the chosen dynamic libraries and of the executable, demangles function symbols to complete signatures, and binds function names to runtime addresses (even for the DSO symbols).
Asymptote is a powerful descriptive 2D and 3D vector graphics language for technical drawing, inspired by MetaPost but with an improved C++-like syntax. It provides for figures the same high-quality level of typesetting that LaTeX does for scientific text. Asymptote is a programming language as opposed to just a graphics program. It can exploit the best features of script (command-driven) and graphical user interface (GUI) methods. High-level graphics commands are implemented in the language itself, allowing them to be easily tailored to specific applications.