8 projects tagged "Build Tools"
white_dune is a graphical VRML97/X3DV editor, simple NURBS/Superformula 3D modeller, animation tool, and VRML97/X3DV commandline compiler in development. VRML97 (Virtual Reality Modeling Language) is the ISO standard for displaying 3D data over the Web via browser plugins ("HTML for realtime 3D"). X3DV is the direct successor of VRML97. VRML97 and X3DV have support for animation, real-time interaction, and multimedia (images, movies, and sounds). white_dune can read, create, and display VRML97/X3DV files and let the user change the scenegraph/fields. It also has support for stereoscopic view via "quadbuffer"-capable stereo visuals, and support for 3D input devices like a joystick, spaceball, or magnetic tracker.
OpenBEXI is a powerful WYSIWYG HTML/HTML5 editor. You can edit and see your text, pictures, and widgets exactly as they will appear once published with the built-in publisher to your hosting provider. OpenBEXI integrates pictures, videos, flash browsers, simile timelines, chart-flows, dynamic charts, a DOJO toolkit-like editor, calendars, form input validation, and grid editors that allow developers to quickly develop intelligent Web-based applications.
Webcockpit is a Web application generator for reporting and monitoring applications. It generates complete JSP-based Web applications which contain charts and tables whose contents are retrieved using database queries. The charts and tables can be configured to link to each other, enabling master detail-like drill-down. You can provide your own HTML or JSP template files which are mixed with the generated JSP to provide a final Web application.
TEKlib is a library and operating system effort. It runs hosted on platforms such as Unix and Windows. It can serve as a freestanding operating system on architectures such as the Playstation 2. It is also a middleware that provides a constistent interface across all hosting environments. Its freestanding nature, small footprint, and absence of global data recommend it as a layer for portability and code reuse in heterogeneous environments.
The Interactive Television Publishing System (ITPS) offers a simple way to produce ATVEF-A compliant ETV features. At the heart of the system is a database that separates form (in this case, device-specific markup code) from content (text and images appropriate to show segments). Database content is published to HTML via Perl using device-specific modules. A handful of additional static HTML pages, such as the search form, make up the remainder of the code required to support a particular client device. Devices are routed to appropriate pages via a "sniffer" page, implemented using the XSSI syntax available in Apache 1.3 or higher.
Brook for GPUs is a compiler and runtime implementation of the Brook stream programming language for modern graphics hardware. The goals for this project are to demonstrate general purpose programing on GPUs, to provide a useful tool for developers who want to run applications on GPUs, and to research the stream language programming model, streaming applications, and system implementations.
GBAconv is a set of tools aimed at GameBoy Advance developers, allowing them to convert WAV sounds and PCX images into C arrays to be included in GBA programs. It is composed of two programs: pcx2gba (exports a PCX 8-bpp image to 16-bit values C arrays: palette and image data (2 pixels per value)) and wav2gba (exports a WAV 8-bit mono sound to an 8-bit signed values array).