The MirBSD Korn Shell (mksh) is an actively developed successor of pdksh (the Public Domain Korn Shell), aimed at producing a shell good for interactive use, but with the primary focus on scripting. It is intended to be portable to most *nix-like operating systems as long as they're not too obscure. mksh incorporates improvements from OpenBSD and Debian, as well as bugfixes and enhancements developed for the MirOS, FreeWRT, and MidnightBSD projects and Android. The emacs command line editing mode is UTF-8 capable, and Byte Order Marks are ignored in scripts. The shell supports large files, as well as all pdksh and some csh, AT&T ksh, zsh, and GNU bash features, is compatible with the Bourne shell and POSIX (within limits), has no limit on array sizes, and incorporates some other useful builtins and features. While being already fast and small (without losing functionality), flags to make it even smaller can be given at compile time. An interactive shell reads "~/.mkshrc" on startup.
ZSNES is an SNES emulator for i386 machines running Linux, DOS, or Windows. It allows you to play most SNES games on your PC. It also adds several enhancements not present in the original SNES such as filters to improve image quality, savestates to be able to save/restore your game at any time, and more.
PECoMaTo stands for Picture-Embedded COntents MAnipulation TOol. It is basically designed to display any kind of information embedded in picture files, as well as checking, filtering, extracting, removing, adding, and fixing such information. In other words, it's a metadata processor. It supports the following file formats: JPEG/JFIF, Adobe PSD and FFO, and raw IPTC. It knows about the following metadata formats: JFIF, IPTC, Exif, Adobe, and Fotostation. More file and metadata formats might be supported later (TIFF, etc.).
libmsocket is a socket abstraction library in C, which aims to support as many protocol abstractions transparently as possible. Current goals include SSL and Socks5 proxies. At its core, libmsocket makes developing socket applications very easy, even if you're not using any of those abstractions at all. It also ties in to libevent for I/O multiplexing and asynchronous DNS resolution.