Wine is an implementation of the Windows API on top of X and Unix. It does not require Microsoft Windows, but can use native Windows DLLs if they are available. It provides both a development toolkit for porting Windows source code to Unix as well as a program loader, allowing many unmodified Windows programs to run on x86-based Unixes.
Freeciv is a multiuser reimplementation for Unix/X of the famous Microprose game of Civilization. By default, the game is an improved Civ II, but this can be customized; modpacks for near-100% compatibility with Civ I and Civ II are included. Multiuser gameplay is real-time: in each turn, all human players move concurrently. The game is designed to remain fairly playable even on poor network connections. Freeciv can also be played on standalone machines, and its AI players are a good challenge for beginners. The source code comes with the server, two X clients, and non-X clients for MS Windows and Amiga. Freeciv is released under the GNU General Public License. It is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network games out there.
Allegro is a multi-platform game library for C/C++ developers that provides many functions for graphics, sounds, player input (keyboard, mouse, and joystick), and timers. It also provides fixed and floating point mathematical functions, 3D functions, file management functions, compressed datafile, and a GUI.
BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software.
GCompris is an educational software suite with numerous activities for children aged 2 to 10. Some of the activities are game-orientated, but nonetheless still educational. These include computer discovery (keyboard, mouse, different mouse gestures), algebra (table memory, enumeration, double entry table, mirror image), science (the canal lock, the water cycle, the submarine, electric simulation), geography (place the country on the map), games (chess, memory, connect 4, oware, sudoku), reading practice, and others (learn to tell time, puzzles of famous paintings, vector drawing, cartoon making, etc.). It currently offers in excess of 100 activities, and more are being developed.
0verkill is a client-server 2D deathmatch-like game in ASCII art. It supports free connecting/disconnecting during the game, and runs well on modem lines. Graphics are in 16-color ASCII art with elaborate hero animations. 0verkill features 4 different weapons, grenades, invisibility, and armor. The package also contains reaperbot clients, a simple graphics editor, and a level editor.
The "Virtual Universe" is a realistic, three-dimensional cyberspace and virtual reality simulation. People can meet, interact with each other, build houses and whole worlds, simulate workflows, test designs, and much more. Due to its extensive programming interface, this virtual reality environment can be used for scientific and engineering tasks such as simulation and visualization applications. It also includes a terrain generator for virtual landscapes and the Java XTools, an extensive package that contains several enhancements and improvements for Java3D and Swing.