MUSCLE (Multi User Server Client Linking Environment) is an N-way messaging server and networking API. It includes client-side networking APIs for various languages, including C, C++, C#, Delphi, Java, and Python. MUSCLE lets programs communicate over a network via streams of serialized Message objects. The included server program ("muscled") lets its clients message each other and store information in its server-side hierarchical database. The database supports flexible queries via hierarchical wildcarding, and "live" updates via a subscription mechanism.
QuantLib is a cross-platform, quantitative finance C++ library for modeling, pricing, trading, and risk management in real-life. It is also wrapped as Python/Ruby/Scheme modules. Extensions for Excel, R, and Mathematica are available. Other such extensions are under consideration. QuantLib offers tools that are useful both for practical implementation and for advanced modeling. It features market conventions, yield curve models, solvers, PDEs, Monte Carlo (low-discrepancy included), exotic options, VAR, and so on.
SOHT (Socket over HTTP Tunneling) allows you to tunnel socket connections through an HTTP proxy. Restrictive firewalls often prohibit all outgoing trafic except for HTTP. This application allows you to tunnel socket connections over the HTTP protocol. This application consists of a server that serves as a proxy and a client which tunnels a socket connection over an HTTP connection to the server. The current server is written in Java, and there are clients in Java and .NET.
XMLUnit provides assertions and supporting class libraries to test various properties of generated pieces of XML using a popular testing framework. It supports finding the differences between two pieces of XML, validating documents against DTDs or XML Schemas, testing the results of XPath expressions, or asserting properties of Nodes exposed via DOM traversal. Two branches exist: one that supports Java and JUnit and one that supports the .NET Framework and NUnit.
OpenSimulator is a multi-platform, multi-user 3D distributed virtual environment platform. Out of the box, it can be used to simulate virtual environments similar to that of Second Life. These can be used as social virtual worlds or for specific applications such as education, training, and visualization. Access is via the regular Second Life open-source viewer or via third-party clients. There are a number of private and public deployments of OpenSimulator, including OSgrid, which has over 8000 regions hosted by independent individuals and organizations spread over the Internet.
Aurora-Sim is the next generation of the OpenSimulator Project. It allows you to run a large scale operation and extend it as needed, while still having many features available for your use. The architecture is designed to be as flexible as possible so that third parties can create modules by plugging into the modular design. It is cross-platform compatible by using the .NET framework and Mono. Most importantly, it is a community based project consisting of individuals with a variety of talents (technical and non-technical) and has been developed with an emphasis on security, speed, and performance.